

Pretty much all of that translates into iOS, surprisingly. I loved the emotional thrill of deciding the fate of the world, and living with the sorrow of war, defeat, and death - it comes naturally in Enemy Unknown, and is all the better for it. So blown away in fact that it was my second choice for Game of the Year - and this is coming from a fan of the ’90s series. I was pretty blown away by Firaxis Games’ re-imagining of the X-COM universe last year in XCOM: Enemy Unknown.

Relive the despair of permadeath on the go
